This is where the verticality aspect of the game really comes into play, as I’m able to hop from roof-to-roof and keep my movements on the ground limited. But the idea of running what felt like countless blocks through hordes and a horde of undead masses wasn’t something I was really looking forward to. I had a few close calls getting to this point where I almost became one of the undead, but through quick button taps, I was able to defend myself and get to a safe point. And I mean me, not my character in the game. As I flipped switches, I noticed I was trying to catch my breath. It was dark, and I had to navigate this all with my flashlight. So while I had a “sparkler” grenade that I can use as a distraction, I had to keep moving or the zombies would return to their random walking patterns.Īfter sticking, moving, ducking, dodging, running, jumping and a few well-placed hacks to the head with my wrench, I got to the area where I could restore power. You see, you have to be careful with zombies. So I scrambled rooftops, dodged more zombies than I could shake a stick at – then I noticed the sun was setting. And of course it’s not going to be anywhere close. Run like the wind.Īfter successfully setting up a few traps, I learn where I need to go to restore power to the camp. But if you turn a corner and find a horde, run. Sometimes you’ll catch a break and may find one or two that you can take down with some quick melee combat. After some of the basics like running, jumping, learning to climb (because I do love verticality in games), I got my first mission – head out of camp and setup some traps and restore power to our campsite. I sat in the chair, put on some headphones so that my guide, Pawel from Techland, could give me a game overview. What I will tell you about is my experience – and how glad I was afterwards that the dev team wasn’t filming me as I was playing. All that stuff is pretty much a gimmie at this point. I won’t bore you with details about intuitive controls, great visuals, and perfectly timed intense music. Then at PAX Prime I got to dabble with Dying Light. I was ready to go back to fighting Nazi’s, Ninjas, Spies or even unicorns if it would help make a more interesting game. Dying Light will scare the out of you!įor me, the zombie game genre was dead.
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